typedef struct {
	// Set by mapper/board code:
	void (*Power)(void);
	void (*Reset)(void);
	void (*Close)(void);
	uint8 *SaveGame[4];		// Pointers to memory to save/load.
	uint32 SaveGameLen[4];	// How much memory to save/load.

	// Set by iNES/UNIF loading code.
	int mirror;		// As set in the header or chunk.
					// iNES/UNIF specific.  Intended
					// to help support games like "Karnov"
					// that are not really MMC3 but are
					// set to mapper 4.
	int battery;	// Presence of an actual battery.
	int ines2;
	int submapper;	// Submappers as defined by NES 2.0
	int wram_size;
	int battery_wram_size;
	int vram_size;
	int battery_vram_size;
	uint8 MD5[16];
	uint32 CRC32;	// Should be set by the iNES/UNIF loading
					// code, used by mapper/board code, maybe
					// other code in the future.
} CartInfo;

void FCEU_SaveGameSave(CartInfo *LocalHWInfo);
void FCEU_LoadGameSave(CartInfo *LocalHWInfo);
void FCEU_ClearGameSave(CartInfo *LocalHWInfo);

extern uint8 *Page[32], *VPage[8], *MMC5SPRVPage[8], *MMC5BGVPage[8];

void ResetCartMapping(void);
void SetupCartPRGMapping(int chip, uint8 *p, uint32 size, int ram);
void SetupCartCHRMapping(int chip, uint8 *p, uint32 size, int ram);
void SetupCartMirroring(int m, int hard, uint8 *extra);

DECLFR(CartBROB);
DECLFR(CartBR);
DECLFW(CartBW);

extern uint8 PRGram[32];
extern uint8 CHRram[32];

extern uint8 *PRGptr[32];
extern uint8 *CHRptr[32];

extern uint32 PRGsize[32];
extern uint32 CHRsize[32];

extern uint32 PRGmask2[32];
extern uint32 PRGmask4[32];
extern uint32 PRGmask8[32];
extern uint32 PRGmask16[32];
extern uint32 PRGmask32[32];

extern uint32 CHRmask1[32];
extern uint32 CHRmask2[32];
extern uint32 CHRmask4[32];
extern uint32 CHRmask8[32];

void setprg2(uint32 A, uint32 V);
void setprg4(uint32 A, uint32 V);
void setprg8(uint32 A, uint32 V);
void setprg16(uint32 A, uint32 V);
void setprg32(uint32 A, uint32 V);

void setprg2r(int r, unsigned int A, unsigned int V);
void setprg4r(int r, unsigned int A, unsigned int V);
void setprg8r(int r, unsigned int A, unsigned int V);
void setprg16r(int r, unsigned int A, unsigned int V);
void setprg32r(int r, unsigned int A, unsigned int V);

void setchr1r(int r, unsigned int A, unsigned int V);
void setchr2r(int r, unsigned int A, unsigned int V);
void setchr4r(int r, unsigned int A, unsigned int V);
void setchr8r(int r, unsigned int V);

void setchr1(unsigned int A, unsigned int V);
void setchr2(unsigned int A, unsigned int V);
void setchr4(unsigned int A, unsigned int V);
void setchr8(unsigned int V);

void setmirror(int t);
void setmirrorw(int a, int b, int c, int d);
void setntamem(uint8 *p, int ram, uint32 b);

#define MI_H 0
#define MI_V 1
#define MI_0 2
#define MI_1 3

extern int geniestage;

void FCEU_GeniePower(void);

bool FCEU_OpenGenie(void);
void FCEU_CloseGenie(void);
void FCEU_KillGenie(void);
