/* FCE Ultra - NES/Famicom Emulator
 *
 * Copyright notice for this file:
 *  Copyright (C) 2007 CaH4e3
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
 */

#include "mapinc.h"

static uint8 reg0, reg1, reg2;
static uint8 *WRAM = NULL;
static uint32 WRAMSIZE;

static SFORMAT StateRegs[] =
{
	{ &reg0, 1, "REG0" },
	{ &reg1, 1, "REG1" },
	{ &reg2, 1, "REG2" },
	{ 0 }
};

static void Sync(void) {
	setchr8(0);
	setprg8(0x8000, 0xc);
	setprg8(0xe000, 0xf);
	if (reg2 & 0x10) {
		setprg8(0x6000, reg0);
		setprg8(0xa000, 0xd);
		setprg8(0xc000, 0xe);
	} else {
		setprg8r(0x10, 0x6000, 0);
		setprg4(0xa000, (0xd << 1));
		setprg2(0xb000, (0xd << 2) + 2);
		setprg2r(0x10, 0xb800, 4);
		setprg2r(0x10, 0xc000, 5);
		setprg2r(0x10, 0xc800, 6);
		setprg2r(0x10, 0xd000, 7);
		setprg2(0xd800, (0xe << 2) + 3);
	}
	setmirror(reg1 ^ 1);
}

static DECLFW(M103RamWrite0) {
	WRAM[A & 0x1FFF] = V;
}

static DECLFW(M103RamWrite1) {
	WRAM[0x2000 + ((A - 0xB800) & 0x1FFF)] = V;
}

static DECLFW(M103Write0) {
	reg0 = V & 0xf;
	Sync();
}

static DECLFW(M103Write1) {
	reg1 = (V >> 3) & 1;
	Sync();
}

static DECLFW(M103Write2) {
	reg2 = V;
	Sync();
}

static void M103Power(void) {
	reg0 = reg1 = 0; reg2 = 0;
	Sync();
	SetReadHandler(0x6000, 0x7FFF, CartBR);
	SetWriteHandler(0x6000, 0x7FFF, M103RamWrite0);
	SetReadHandler(0x8000, 0xFFFF, CartBR);
	SetWriteHandler(0xB800, 0xD7FF, M103RamWrite1);
	SetWriteHandler(0x8000, 0x8FFF, M103Write0);
	SetWriteHandler(0xE000, 0xEFFF, M103Write1);
	SetWriteHandler(0xF000, 0xFFFF, M103Write2);
}

static void M103Close(void) {
	if (WRAM)
		FCEU_gfree(WRAM);
	WRAM = NULL;
}

static void StateRestore(int version) {
	Sync();
}

void Mapper103_Init(CartInfo *info) {
	info->Power = M103Power;
	info->Close = M103Close;
	GameStateRestore = StateRestore;

	WRAMSIZE = 16384;
	WRAM = (uint8*)FCEU_gmalloc(WRAMSIZE);
	SetupCartPRGMapping(0x10, WRAM, WRAMSIZE, 1);
	AddExState(WRAM, WRAMSIZE, 0, "WRAM");

	AddExState(&StateRegs, ~0, 0, 0);
}
