﻿/* 
* Thread.h 
* 
*  Created on: 2008-10-13 
*      Author: root 
*/  
#ifndef THREAD_H_  
#define THREAD_H_  
#include <unistd.h>  
#include <pthread.h>  
class Runnable  
{  
public:  
	//运行实体  
	virtual void run() = 0;
};
//线程类  
class Thread: public Runnable  
{  
private:  
	//线程初始化号  
	static int thread_init_number;
	//当前线程初始化序号  
	int current_thread_init_number;
	//线程体  
	Runnable *target;
	//当前线程的线程ID  
	pthread_t tid;
	//线程的状态  
	int thread_status;
	//线程属性  
	pthread_attr_t attr;
	//线程优先级  
	sched_param param;
	//获取执行方法的指针  
	static void* run0(void* pVoid);
	//内部执行方法  
	void* run1();
	//获取线程序号  
	static int get_next_thread_num();
public:  
	//线程的状态－新建  
	static const int THREAD_STATUS_NEW = 0;
	//线程的状态－正在运行  
	static const int THREAD_STATUS_RUNNING = 1;
	//线程的状态－运行结束  
	static const int THREAD_STATUS_EXIT = -1;
	//构造函数  
	Thread();
	//构造函数  
	Thread(Runnable *target);
	//析构  
	~Thread();
	//线程的运行体  
	void run();
	//开始执行线程  
	bool start();
	//获取线程状态  
	int get_state();
	//等待线程直至退出  
	void join();
	//等待线程退出或者超时  
	void join(unsigned long millis_time);
	//比较两个线程时候相同，通过current_thread_init_number判断  
	bool operator == (const Thread* other_pthread);
	//获取this线程ID  
	pthread_t get_thread_id();
	//获取当前线程ID  
	static pthread_t get_current_thread_id();
	//当前线程是否和某个线程相等，通过tid判断  
	static bool is_equals(Thread* iTarget);
	//设置线程的类型:绑定/非绑定  
	void set_thread_scope(bool isSystem);
	//获取线程的类型:绑定/非绑定  
	bool get_thread_scope();
	//设置线程的优先级，1－99，其中99为实时，意外的为普通  
	void set_thread_priority(int priority);
	//获取线程的优先级  
	int get_thread_priority();
};
int Thread::thread_init_number = 1;
inline int Thread::get_next_thread_num()
{  
	return thread_init_number++;
}  
void* Thread::run0(void* pVoid)
{  
	Thread* p = (Thread*)pVoid;
	p->run1();
	return p;
}  
void* Thread::run1()
{  
	thread_status = THREAD_STATUS_RUNNING;
	tid = pthread_self();
	run();
	thread_status = THREAD_STATUS_EXIT;
	tid = 0;
	pthread_exit(NULL);
}  
void Thread::run()
{  
	if (target != NULL)
	{  
		(*target).run();
	}  
}  
Thread::Thread()
{  
	tid = 0;
	thread_status = THREAD_STATUS_NEW;
	current_thread_init_number = get_next_thread_num();
	pthread_attr_init(&attr);
}  
Thread::Thread(Runnable *iTarget)
{  
	target = iTarget;
	tid = 0;
	thread_status = THREAD_STATUS_NEW;
	current_thread_init_number = get_next_thread_num();
	pthread_attr_init(&attr);
}  
Thread::~Thread()
{  
	pthread_attr_destroy(&attr);
}  
bool Thread::start()
{  
	return pthread_create(&tid, &attr, run0, this);
}  
inline pthread_t Thread::get_current_thread_id()
{  
	return pthread_self();
}  
inline pthread_t Thread::get_thread_id()
{  
	return tid;
}  
inline int Thread::get_state()
{  
	return thread_status;
}  
void Thread::join()
{  
	if (tid > 0)
	{  
		pthread_join(tid, NULL);
	}  
}  
void Thread::join(unsigned long millis_time)
{  
	if (tid == 0)
	{  
		return;
	}  
	if (millis_time == 0)
	{  
		join();
	}  
	else  
	{  
		unsigned long k = 0;
		while (thread_status != THREAD_STATUS_EXIT && k <= millis_time)
		{  
			usleep(100);
			k++;
		}  
	}  
}  
bool Thread::operator == (const Thread* other_pthread)
{  
	if (other_pthread == NULL)
	{  
		return false;
	}if (current_thread_init_number == (*other_pthread).current_thread_init_number)
	{  
		return true;
	}  
	return false;
}  
bool Thread::is_equals(Thread* iTarget)
{  
	if (iTarget == NULL)
	{  
		return false;
	}  
	return pthread_self() == iTarget->tid;  
}  
void Thread::set_thread_scope(bool isSystem)
{  
	if (isSystem)
	{  
		pthread_attr_setscope(&attr, PTHREAD_SCOPE_SYSTEM);
	}  
	else  
	{  
		pthread_attr_setscope(&attr, PTHREAD_SCOPE_PROCESS);
	}  
}  
void Thread::set_thread_priority(int priority)
{  
	pthread_attr_getschedparam(&attr, &param);
	param.__sched_priority = priority;
	pthread_attr_setschedparam(&attr, &param);
}  
int Thread::get_thread_priority(){  
	pthread_attr_getschedparam(&attr, &param);
	return param.__sched_priority;
}  
#endif /* THREAD_H_ */  

以为newmain.cpp代码  
/* 
* newmain.cpp 
* 
*  Created on: 2008-10-13 
*      Author: root 
*/  
#include "Thread.h"  
#include <iostream>  
class MutilThread: public Thread  
{  
public:  
	Thread* th1;
	Thread* th2;
	void Test()
	{  
		th1 = new Thread(this);
		th1->set_thread_priority(90);
		th2 = new Thread(this);
		start();
		th1->start();
		th2->start();
		th1->join();
		th2->join();
	}  
	void run()
	{  
		if (Thread::is_equals(th1))
		{  
			int number = 100;
			for (int i = 0; i < 10; i++)
			{  
std::cout << "this thread1 number is: " << number++  
				<< std::endl;
std::cout << "\t pid is: " << getpid()<< " tid is "  
				<< get_current_thread_id()<< std::endl;
				sleep(1);
			}  
		}  
		else if (Thread::is_equals(th2))
		{  
			int number = 200;
			for (int i = 0; i < 10; i++)
			{  
std::cout << "this is thread2 number is: " << number++  
				<< std::endl;
std::cout << "\t pid is: " << getpid()<< " tid is "  
				<< get_current_thread_id()<< std::endl;
				sleep(1);
			}  
		}  
		else if (Thread::is_equals(this))
		{  
			int number = 300;
			for (int i = 0; i < 10; i++)
			{  
std::cout << "this is thread0 number is: " << number++  
				<< std::endl;
std::cout << "\t pid is: " << getpid()<< " tid is "  
				<< get_current_thread_id()<< std::endl;
				sleep(1);
			}  
		}  
	}  
};
int main(int argc, char **argv){  
	bool ret;
	MutilThread *mt;
	mt = new MutilThread();
	mt->Test();
	return(EXIT_SUCCESS);
}  