#ifndef _PC_STYLIZATION_PIXEL_INPUT_H_
#define _PC_STYLIZATION_PIXEL_INPUT_H_

struct PixelInput
{
    float4 HPos       	 : POSITION;	
    float  PointSize     : PSIZE;
    float4 Color         : TEXCOORD0;
    float  Discard       : TEXCOORD1;

};

#endif 