// stdafx.h : include file for standard system include files,
//  or project specific include files that are used frequently, but
//      are changed infrequently
//

#if !defined(AFX_STDAFX_H__D895E823_4E73_4C58_95DF_B988F909018A__INCLUDED_)
#define AFX_STDAFX_H__D895E823_4E73_4C58_95DF_B988F909018A__INCLUDED_

// Change these values to use different versions
#define WINVER		0x0501
#define _WIN32_WINNT	0x0501
#define _WIN32_IE	0x0600
#define _RICHEDIT_VER	0x0300


#include <atlbase.h>
#include <atlapp.h>

extern CAppModule _Module;

#include <atlstr.h>
#include <atlwin.h>

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#if defined _M_IX86
  #pragma comment(linker, "/manifestdependency:\"type='win32' name='Microsoft.Windows.Common-Controls' version='6.0.0.0' processorArchitecture='x86' publicKeyToken='6595b64144ccf1df' language='*'\"")
#elif defined _M_IA64
  #pragma comment(linker, "/manifestdependency:\"type='win32' name='Microsoft.Windows.Common-Controls' version='6.0.0.0' processorArchitecture='ia64' publicKeyToken='6595b64144ccf1df' language='*'\"")
#elif defined _M_X64
  #pragma comment(linker, "/manifestdependency:\"type='win32' name='Microsoft.Windows.Common-Controls' version='6.0.0.0' processorArchitecture='amd64' publicKeyToken='6595b64144ccf1df' language='*'\"")
#else
  #pragma comment(linker, "/manifestdependency:\"type='win32' name='Microsoft.Windows.Common-Controls' version='6.0.0.0' processorArchitecture='*' publicKeyToken='6595b64144ccf1df' language='*'\"")
#endif

#endif // !defined(AFX_STDAFX_H__D895E823_4E73_4C58_95DF_B988F909018A__INCLUDED_)
