﻿<?xml version="1.0" encoding="utf-8"?>
<doc>
  <assembly>
    <name>Windows.Graphics.Printing3D.Printing3DContract</name>
  </assembly>
  <members>
  <member name="T:Windows.Graphics.Printing3D.Print3DManager">
      <summary>Creates the 3D printing experience. This API is for evaluation purposes only and is subject to change or removal.</summary>
    </member><member name="E:Windows.Graphics.Printing3D.Print3DManager.TaskRequested">
      <summary>Occurs when a new 3D print job has been created.</summary>
    </member><member name="M:Windows.Graphics.Printing3D.Print3DManager.GetForCurrentView">
      <summary>Gets a 3D print manager.</summary>
      <returns>The 3D print manager.</returns>
    </member><member name="M:Windows.Graphics.Printing3D.Print3DManager.ShowPrintUIAsync">
      <summary>Programmatically initiates the 3D printing user interface.</summary>
      <returns>true if the operation completes successfully; otherwise, false.</returns>
    </member><member name="T:Windows.Graphics.Printing3D.Print3DTask">
      <summary>Represents a 3D print job. This API is for evaluation purposes only and is subject to change or removal.</summary>
    </member><member name="P:Windows.Graphics.Printing3D.Print3DTask.Source">
      <summary>Gets the 3D print package to be printed.</summary>
      <returns>The 3D print package to be printed.</returns>
    </member><member name="E:Windows.Graphics.Printing3D.Print3DTask.Completed">
      <summary>Occurs when the print request has been sent to the 3D printer and the 3D print job has been created.</summary>
    </member><member name="E:Windows.Graphics.Printing3D.Print3DTask.SourceChanged">
      <summary>Occurs when the workflow modifies the 3D print package.</summary>
    </member><member name="E:Windows.Graphics.Printing3D.Print3DTask.Submitting">
      <summary>Occurs when the 3D print package has been submitted to the 3D printer.</summary>
    </member><member name="T:Windows.Graphics.Printing3D.Print3DTaskCompletedEventArgs">
      <summary>Provides data for the Completed event of the 3D print request. This API is for evaluation purposes only and is subject to change or removal.</summary>
    </member><member name="P:Windows.Graphics.Printing3D.Print3DTaskCompletedEventArgs.Completion">
      <summary>Gets the status of the 3D print request.</summary>
      <returns>The completion status of the 3D print request.</returns>
    </member><member name="P:Windows.Graphics.Printing3D.Print3DTaskCompletedEventArgs.ExtendedStatus">
      <summary>Gets the type of error encountered during the 3D print request.</summary>
      <returns>The type of error encountered during the 3D print request.</returns>
    </member><member name="T:Windows.Graphics.Printing3D.Print3DTaskCompletion">
      <summary>Specifies the completion status of a 3D print request.</summary>
    </member><member name="F:Windows.Graphics.Printing3D.Print3DTaskCompletion.Abandoned">
      <summary>The request has been abandoned.</summary>
    </member><member name="F:Windows.Graphics.Printing3D.Print3DTaskCompletion.Canceled">
      <summary>The request has been canceled.</summary>
    </member><member name="F:Windows.Graphics.Printing3D.Print3DTaskCompletion.Failed">
      <summary>The request has failed.</summary>
    </member><member name="F:Windows.Graphics.Printing3D.Print3DTaskCompletion.Slicing">
      <summary>The driver is preparing layer by layer slices of the 3D model for the printer.</summary>
    </member><member name="F:Windows.Graphics.Printing3D.Print3DTaskCompletion.Submitted">
      <summary>The request has been submitted successfully.</summary>
    </member><member name="T:Windows.Graphics.Printing3D.Print3DTaskDetail">
      <summary>Specifies the type of errors encountered during a 3D print request. This API is for evaluation purposes only and is subject to change or removal.</summary>
    </member><member name="F:Windows.Graphics.Printing3D.Print3DTaskDetail.InvalidMaterialSelection">
      <summary>An invalid printing material has been selected.</summary>
    </member><member name="F:Windows.Graphics.Printing3D.Print3DTaskDetail.InvalidModel">
      <summary>The 3D model is not valid.</summary>
    </member><member name="F:Windows.Graphics.Printing3D.Print3DTaskDetail.InvalidPrintTicket">
      <summary>The print ticket is not valid.</summary>
    </member><member name="F:Windows.Graphics.Printing3D.Print3DTaskDetail.ModelExceedsPrintBed">
      <summary>The 3D model exceeds the print bed.</summary>
    </member><member name="F:Windows.Graphics.Printing3D.Print3DTaskDetail.ModelNotManifold">
      <summary>The 3d model does not have manifold edges.</summary>
    </member><member name="F:Windows.Graphics.Printing3D.Print3DTaskDetail.Unknown">
      <summary>No additional information is available.</summary>
    </member><member name="F:Windows.Graphics.Printing3D.Print3DTaskDetail.UploadFailed">
      <summary>The upload of the 3D print package failed.</summary>
    </member><member name="T:Windows.Graphics.Printing3D.Print3DTaskRequest">
      <summary>Represents a 3D print job request. This API is for evaluation purposes only and is subject to change or removal.</summary>
    </member><member name="M:Windows.Graphics.Printing3D.Print3DTaskRequest.CreateTask(System.String,System.String,Windows.Graphics.Printing3D.Print3DTaskSourceRequestedHandler)">
      <summary>Creates a 3D print job.</summary>
      <returns>The 3D print job.</returns>
      <param name="title">The name of the print job.</param>
      <param name="printerId">The identifier of the 3D printer.</param>
      <param name="handler">The callback for the source of the print job request.</param>
    </member><member name="T:Windows.Graphics.Printing3D.Print3DTaskRequestedEventArgs">
      <summary>Provides data for the TaskRequested event. This API is for evaluation purposes only and is subject to change or removal.</summary>
    </member><member name="P:Windows.Graphics.Printing3D.Print3DTaskRequestedEventArgs.Request">
      <summary>Gets the 3D print job request associated with the Print3DManager.</summary>
      <returns>The 3D print job request.</returns>
    </member><member name="T:Windows.Graphics.Printing3D.Print3DTaskSourceChangedEventArgs">
      <summary>Provides data for the SourceChanged event. This API is for evaluation purposes only and is subject to change or removal.</summary>
    </member><member name="P:Windows.Graphics.Printing3D.Print3DTaskSourceChangedEventArgs.Source">
      <summary>Gets the updated 3D print package from the workflow.</summary>
      <returns>The updated 3D print package.</returns>
    </member><member name="T:Windows.Graphics.Printing3D.Print3DTaskSourceRequestedArgs">
      <summary>Provides data for the Print3DTaskSourceRequestedHandler delegate. This API is for evaluation purposes only and is subject to change or removal.</summary>
    </member><member name="M:Windows.Graphics.Printing3D.Print3DTaskSourceRequestedArgs.SetSource(Windows.Graphics.Printing3D.Printing3D3MFPackage)">
      <summary>Specifies the 3D Manufacturing Format (3MF) package to use in the print job.</summary>
      <param name="source">The 3D Manufacturing Format (3MF) package to use in the print job.</param>
    </member><member name="T:Windows.Graphics.Printing3D.Print3DTaskSourceRequestedHandler">
      <summary>Represents the method that handles requests for 3D print packages. This API is for evaluation purposes only and is subject to change or removal.</summary>
      <param name="args">Provides the 3D print package for use in the 3D print job.</param>
    </member><member name="T:Windows.Graphics.Printing3D.Printing3D3MFPackage">
      <summary>Represents a 3D Manufacturing Format (3MF) package.</summary>
    </member><member name="M:Windows.Graphics.Printing3D.Printing3D3MFPackage.#ctor">
      <summary>Creates a Printing3D3MFPackage object.</summary>
    </member><member name="P:Windows.Graphics.Printing3D.Printing3D3MFPackage.ModelPart">
      <summary>Gets or sets an XML stream to the 3D model in the 3D Manufacturing Format (3MF) package.</summary>
      <returns>An XML stream to the 3D model in the 3MF package.</returns>
    </member><member name="P:Windows.Graphics.Printing3D.Printing3D3MFPackage.PrintTicket">
      <summary>Gets or sets a stream to the print ticket in the 3D Manufacturing Format (3MF) package.</summary>
      <returns>A stream to the print ticket in the 3MF package.</returns>
    </member><member name="P:Windows.Graphics.Printing3D.Printing3D3MFPackage.Textures">
      <summary>Gets or sets the textures in the 3D Manufacturing Format (3MF) package.</summary>
      <returns>The textures in the 3MF package, of type Printing3DTextureResource.</returns>
    </member><member name="P:Windows.Graphics.Printing3D.Printing3D3MFPackage.Thumbnail">
      <summary>Gets or sets a thumbnail image that represents the contents of the 3D Manufacturing Format (3MF) package.</summary>
      <returns>A thumbnail image that represents the contents of the 3MF package.</returns>
    </member><member name="M:Windows.Graphics.Printing3D.Printing3D3MFPackage.LoadAsync(Windows.Storage.Streams.IRandomAccessStream)">
      <summary>Creates a Printing3D3MFPackage object from a 3D Manufacturing Format (3MF) file stream.</summary>
      <returns>A Printing3D3MFPackage created from the specified 3MF package stream.</returns>
      <param name="value">A 3MF file stream.</param>
    </member><member name="M:Windows.Graphics.Printing3D.Printing3D3MFPackage.LoadObject3DFromPackageAsync(Windows.Storage.Streams.IRandomAccessStream)">
      <summary>Creates a Printing3DObject object from a 3D Manufacturing Format (3MF) file stream.</summary>
      <returns>A Printing3DObject object created from the specified 3MF object stream.</returns>
      <param name="value">A 3MF file stream.</param>
    </member><member name="M:Windows.Graphics.Printing3D.Printing3D3MFPackage.SaveAsync">
      <summary>Saves the Printing3D3MFPackage object to a 3D Manufacturing Format (3MF) file stream.</summary>
      <returns>A stream to the 3MF file where the package is to be saved.</returns>
    </member><member name="M:Windows.Graphics.Printing3D.Printing3D3MFPackage.SaveObject3DToPackageAsync(Windows.Graphics.Printing3D.Printing3DObject)">
      <summary>Saves the specified 3D model to the 3D Manufacturing Format (3MF) package.</summary>
      <returns>The results of the operation.</returns>
      <param name="value">The 3D model to be saved to the 3MF package.</param>
    </member><member name="T:Windows.Graphics.Printing3D.Printing3DBaseMaterial">
      <summary>Represents the base material used for manufacturing certain objects in the 3D model.</summary>
    </member><member name="M:Windows.Graphics.Printing3D.Printing3DBaseMaterial.#ctor">
      <summary>Creates an instance of the Printing3DBaseMaterial class.</summary>
    </member><member name="P:Windows.Graphics.Printing3D.Printing3DBaseMaterial.Abs">
      <summary>Gets the name the acrylonitrile butadiene styrene (ABS) thermoplastic used in the base material.</summary>
      <returns>The name the ABS thermoplastic used in the base material.</returns>
    </member><member name="P:Windows.Graphics.Printing3D.Printing3DBaseMaterial.Color">
      <summary>Gets or sets the color of the base material.</summary>
      <returns>The color of the base material.</returns>
    </member><member name="P:Windows.Graphics.Printing3D.Printing3DBaseMaterial.Name">
      <summary>Gets or sets the name of the base material.</summary>
      <returns>The name of the base material.</returns>
    </member><member name="P:Windows.Graphics.Printing3D.Printing3DBaseMaterial.Pla">
      <summary>Gets the name the polylactic acid (PLA) thermoplastic used in the base material.</summary>
      <returns>The PLA thermoplastic used in the base material.</returns>
    </member><member name="T:Windows.Graphics.Printing3D.Printing3DBaseMaterialGroup">
      <summary>Represents a group of base materials used in the 3D model.</summary>
    </member><member name="M:Windows.Graphics.Printing3D.Printing3DBaseMaterialGroup.#ctor(System.UInt32)">
      <summary>Creates an instance of the Printing3DBaseMaterialGroup class.</summary>
      <param name="Id">The identifier for the group of base materials used in the 3D model.</param>
    </member><member name="P:Windows.Graphics.Printing3D.Printing3DBaseMaterialGroup.Bases">
      <summary>Gets a group of base materials used in the 3D model.</summary>
      <returns>The base materials used in the 3D model, of type Printing3DBaseMaterial.</returns>
    </member><member name="P:Windows.Graphics.Printing3D.Printing3DBaseMaterialGroup.Id">
      <summary>Identifies a group of base materials used in the 3D model.</summary>
      <returns>The identifier for the group of base materials.</returns>
    </member><member name="T:Windows.Graphics.Printing3D.Printing3DBufferDescription">
      <summary>Specifies how to parse data in the buffer.</summary>
    </member><member name="F:Windows.Graphics.Printing3D.Printing3DBufferDescription.Format">
      <summary>Specifies the format used by the buffer.</summary>
    </member><member name="F:Windows.Graphics.Printing3D.Printing3DBufferDescription.Stride">
      <summary>Specifies how far to move the pointer forward to find the next unit of data.</summary>
    </member><member name="T:Windows.Graphics.Printing3D.Printing3DBufferFormat">
      <summary>Specifies the format used by the buffer.</summary>
    </member><member name="F:Windows.Graphics.Printing3D.Printing3DBufferFormat.R32G32B32A32Float">
      <summary>A four-component, 128-bit floating-point format that supports 32 bits per channel including alpha.</summary>
    </member><member name="F:Windows.Graphics.Printing3D.Printing3DBufferFormat.R32G32B32A32UInt">
      <summary>A four-component, 128-bit unsigned-integer format that supports 32 bits per channel including alpha.</summary>
    </member><member name="F:Windows.Graphics.Printing3D.Printing3DBufferFormat.R32G32B32Float">
      <summary>A three-component, 96-bit floating-point format that supports 32 bits per color channel.</summary>
    </member><member name="F:Windows.Graphics.Printing3D.Printing3DBufferFormat.R32G32B32UInt">
      <summary>A three-component, 96-bit unsigned-integer format that supports 32 bits per color channel.</summary>
    </member><member name="F:Windows.Graphics.Printing3D.Printing3DBufferFormat.Unknown">
      <summary>The format is not known.</summary>
    </member><member name="T:Windows.Graphics.Printing3D.Printing3DColorMaterial">
      <summary>Represents a color material used in the 3D model.</summary>
    </member><member name="M:Windows.Graphics.Printing3D.Printing3DColorMaterial.#ctor">
      <summary>Creates an instance of the Printing3DColorMaterial class.</summary>
    </member><member name="P:Windows.Graphics.Printing3D.Printing3DColorMaterial.Value">
      <summary>Gets or sets the color of the material.</summary>
      <returns>The color value of the material.</returns>
    </member><member name="T:Windows.Graphics.Printing3D.Printing3DColorMaterialGroup">
      <summary>Represents a group of color materials used in the 3D model.</summary>
    </member><member name="M:Windows.Graphics.Printing3D.Printing3DColorMaterialGroup.#ctor(System.UInt32)">
      <summary>Creates an instance of the Printing3DColorMaterialGroup class.</summary>
      <param name="Id">The identifier for the group of color materials used in the 3D model.</param>
    </member><member name="P:Windows.Graphics.Printing3D.Printing3DColorMaterialGroup.Colors">
      <summary>Gets a group of color materials used in the 3D model.</summary>
      <returns>A group of color materials used in the 3D model, of type Printing3DColorMaterial.</returns>
    </member><member name="P:Windows.Graphics.Printing3D.Printing3DColorMaterialGroup.Id">
      <summary>Identifies a group of color materials used in the 3D model.</summary>
      <returns>The identifier for a group of color materials.</returns>
    </member><member name="T:Windows.Graphics.Printing3D.Printing3DComponent">
      <summary>Represents a 3D Manufacturing Format (3MF) component. Acts as a container of other components.</summary>
    </member><member name="M:Windows.Graphics.Printing3D.Printing3DComponent.#ctor">
      <summary>Creates an instance of the Printing3DComponent class.</summary>
    </member><member name="P:Windows.Graphics.Printing3D.Printing3DComponent.Components">
      <summary>Gets the other components contained within the component.</summary>
      <returns>The other components contained within the component.</returns>
    </member><member name="P:Windows.Graphics.Printing3D.Printing3DComponent.Matrix">
      <summary>Gets or sets the matrix transform applied to the mesh.</summary>
      <returns>The matrix transform applied to the mesh.</returns>
    </member><member name="P:Windows.Graphics.Printing3D.Printing3DComponent.Mesh">
      <summary>Gets or sets the 3D mesh of the component.</summary>
      <returns>The 3D mesh of the component.</returns>
    </member><member name="T:Windows.Graphics.Printing3D.Printing3DComponentMaterial">
      <summary>Represents a material used in a 3D Manufacturing Format (3MF) component.</summary>
    </member><member name="M:Windows.Graphics.Printing3D.Printing3DComponentMaterial.#ctor">
      <summary>Creates an instance of the Printing3DComponentMaterial class.</summary>
    </member><member name="P:Windows.Graphics.Printing3D.Printing3DComponentMaterial.MaterialIndex">
      <summary>Gets or sets the index of the material.</summary>
      <returns>The index of the material.</returns>
    </member><member name="P:Windows.Graphics.Printing3D.Printing3DComponentMaterial.Value">
      <summary>Gets or sets the value of the component.</summary>
      <returns>The value of the component.</returns>
    </member><member name="T:Windows.Graphics.Printing3D.Printing3DCompositeMaterial">
      <summary>Represents a 3D Manufacturing Format (3MF) composite material. Acts as a container of materials for 3MF components.</summary>
    </member><member name="M:Windows.Graphics.Printing3D.Printing3DCompositeMaterial.#ctor">
      <summary>Creates an instance of the Printing3DCompositeMaterial class.</summary>
    </member><member name="P:Windows.Graphics.Printing3D.Printing3DCompositeMaterial.Components">
      <summary>Gets the materials contained within the composite material.</summary>
      <returns>The materials contained within the composite material, of type Printing3DComponentMaterial.</returns>
    </member><member name="P:Windows.Graphics.Printing3D.Printing3DCompositeMaterial.MaterialID">
      <summary>Identifies the composite material.</summary>
      <returns>The identifier for the composite material.</returns>
    </member><member name="T:Windows.Graphics.Printing3D.Printing3DCompositeMaterialGroup">
      <summary>Represents a group of 3D Manufacturing Format (3MF) composite materials used in the 3D model.</summary>
    </member><member name="M:Windows.Graphics.Printing3D.Printing3DCompositeMaterialGroup.#ctor(System.UInt32)">
      <summary>Creates an instance of the Printing3DCompositeMaterialGroup class.</summary>
      <param name="Id">The identifier for the composite material group used in the 3D model.</param>
    </member><member name="P:Windows.Graphics.Printing3D.Printing3DCompositeMaterialGroup.Composites">
      <summary>Gets a group of 3D Manufacturing Format (3MF) composite materials used in the 3D model.</summary>
      <returns>A group of 3MF composite materials used in the 3D model.</returns>
    </member><member name="P:Windows.Graphics.Printing3D.Printing3DCompositeMaterialGroup.Id">
      <summary>Identifies a group of composite materials used in the 3D model.</summary>
      <returns>The identifier for a group of composite materials used in the 3D model.</returns>
    </member><member name="T:Windows.Graphics.Printing3D.Printing3DMaterial">
      <summary>Represents all material resources in the 3D model.</summary>
    </member><member name="M:Windows.Graphics.Printing3D.Printing3DMaterial.#ctor">
      <summary>Creates an instance of the Printing3DMaterial class.</summary>
    </member><member name="P:Windows.Graphics.Printing3D.Printing3DMaterial.BaseGroups">
      <summary>Gets all base material groups used in the 3D model.</summary>
      <returns>All base material groups used in the 3D model, of type Printing3DBaseMaterialGroup.</returns>
    </member><member name="P:Windows.Graphics.Printing3D.Printing3DMaterial.ColorGroups">
      <summary>Gets all color material groups used in the 3D model.</summary>
      <returns>All color material groups used in the 3D model, of type Printing3DColorMaterialGroup.</returns>
    </member><member name="P:Windows.Graphics.Printing3D.Printing3DMaterial.CompositeGroups">
      <summary>Gets all composite material groups used in the 3D model.</summary>
      <returns>All composite material groups used in the 3D model, of type Printing3DCompositeMaterialGroup.</returns>
    </member><member name="P:Windows.Graphics.Printing3D.Printing3DMaterial.Texture2CoordGroups">
      <summary>Gets all 2D texture material groups used in the 3D model.</summary>
      <returns>All 2D texture material groups used in the 3D model, of type Printing3DTexture2CoordMaterialGroup.</returns>
    </member><member name="T:Windows.Graphics.Printing3D.Printing3DMesh">
      <summary>Represents a mesh in the 3D model.</summary>
    </member><member name="M:Windows.Graphics.Printing3D.Printing3DMesh.#ctor">
      <summary>Creates an instance of the Printing3DMesh class.</summary>
    </member><member name="P:Windows.Graphics.Printing3D.Printing3DMesh.BufferDescriptionSet">
      <summary>Gets a set of mesh buffer descriptions.</summary>
      <returns>A set of mesh buffer descriptions.</returns>
    </member><member name="P:Windows.Graphics.Printing3D.Printing3DMesh.BufferSet">
      <summary>Gets a set of mesh buffers.</summary>
      <returns>A set of mesh buffers.</returns>
    </member><member name="P:Windows.Graphics.Printing3D.Printing3DMesh.IndexCount">
      <summary>Gets or sets the number of triangle indices.</summary>
      <returns>The number of triangle indices.</returns>
    </member><member name="P:Windows.Graphics.Printing3D.Printing3DMesh.TriangleIndicesDescription">
      <summary>Gets or sets the buffer description for triangle indices.</summary>
      <returns>The buffer description for triangle indices.</returns>
    </member><member name="P:Windows.Graphics.Printing3D.Printing3DMesh.TriangleMaterialIndicesDescription">
      <summary>Gets or sets the buffer description for triangle material indices.</summary>
      <returns>The buffer description for triangle material indices.</returns>
    </member><member name="P:Windows.Graphics.Printing3D.Printing3DMesh.VertexCount">
      <summary>Gets or sets the number of triangle vertices.</summary>
      <returns>The number of triangle vertices.</returns>
    </member><member name="P:Windows.Graphics.Printing3D.Printing3DMesh.VertexNormalsDescription">
      <summary>Gets or sets the buffer description for vertex normals.</summary>
      <returns>The buffer description for vertex normals.</returns>
    </member><member name="P:Windows.Graphics.Printing3D.Printing3DMesh.VertexPositionsDescription">
      <summary>Gets or sets the buffer description for vertex positions.</summary>
      <returns>The buffer description for vertex positions.</returns>
    </member><member name="M:Windows.Graphics.Printing3D.Printing3DMesh.GetTriangleIndices">
      <summary>Gets the buffer for the triangle indices.</summary>
      <returns>The buffer for the triangle indices.</returns>
    </member><member name="M:Windows.Graphics.Printing3D.Printing3DMesh.GetTriangleMaterialIndices">
      <summary>Gets the buffer for the triangle material indices.</summary>
      <returns>The buffer for the triangle material indices.</returns>
    </member><member name="M:Windows.Graphics.Printing3D.Printing3DMesh.GetVertexNormals">
      <summary>Gets the buffer for the vertex normals.</summary>
      <returns>The buffer for the vertex normals.</returns>
    </member><member name="M:Windows.Graphics.Printing3D.Printing3DMesh.GetVertexPositions">
      <summary>Gets the buffer for the vertex positions.</summary>
      <returns>The buffer for the vertex positions.</returns>
    </member><member name="M:Windows.Graphics.Printing3D.Printing3DMesh.VerifyAsync(Windows.Graphics.Printing3D.Printing3DMeshVerificationMode)">
      <summary>Verifies the mesh has manifold edges and normal triangles.</summary>
      <returns>The results of the verification, of type Printing3DMeshVerificationResult.</returns>
      <param name="value">Specifies how the mesh is verified.</param>
    </member><member name="T:Windows.Graphics.Printing3D.Printing3DMeshVerificationMode">
      <summary>Specifies how the mesh is verified.</summary>
    </member><member name="F:Windows.Graphics.Printing3D.Printing3DMeshVerificationMode.FindAllErrors">
      <summary>Wait to return results until the verification is complete.</summary>
    </member><member name="F:Windows.Graphics.Printing3D.Printing3DMeshVerificationMode.FindFirstError">
      <summary>Return results upon finding the first failure.</summary>
    </member><member name="T:Windows.Graphics.Printing3D.Printing3DMeshVerificationResult">
      <summary>Provides data for the VerifyAsync method.</summary>
    </member><member name="P:Windows.Graphics.Printing3D.Printing3DMeshVerificationResult.IsValid">
      <summary>Gets a value that indicates if the mesh is valid.</summary>
      <returns>true if the mesh is valid; otherwise, false.</returns>
    </member><member name="P:Windows.Graphics.Printing3D.Printing3DMeshVerificationResult.NonmanifoldTriangles">
      <summary>Gets the triangles with non-manifold edges, if applicable.</summary>
      <returns>The triangles with non-manifold edges.</returns>
    </member><member name="P:Windows.Graphics.Printing3D.Printing3DMeshVerificationResult.ReversedNormalTriangles">
      <summary>Gets the reverse normal triangles, if applicable.</summary>
      <returns>The reverse normal triangles.</returns>
    </member><member name="T:Windows.Graphics.Printing3D.Printing3DObject">
      <summary>Represents the 3D model in a 3D Manufacturing Format (3MF) package.</summary>
    </member><member name="M:Windows.Graphics.Printing3D.Printing3DObject.#ctor">
      <summary>Creates an instance of the Printing3DObject class.</summary>
    </member><member name="P:Windows.Graphics.Printing3D.Printing3DObject.Build">
      <summary>Gets or sets the root 3D Manufacturing Format (3MF) component. It represents the build plate on a 3D printer and defines what will be printed.</summary>
      <returns>The root 3MF component.</returns>
    </member><member name="P:Windows.Graphics.Printing3D.Printing3DObject.Components">
      <summary>Gets all 3D Manufacturing Format (3MF) components used in the 3D model.</summary>
      <returns>All 3MF components used in the 3D model, of type Printing3DComponent.</returns>
    </member><member name="P:Windows.Graphics.Printing3D.Printing3DObject.Material">
      <summary>Gets or sets the root material container for the 3D model.</summary>
      <returns>The root material container for the 3D model.</returns>
    </member><member name="P:Windows.Graphics.Printing3D.Printing3DObject.Meshes">
      <summary>Gets all meshes used in the 3D model.</summary>
      <returns>All meshes used in the 3D model, of type Printing3DMesh.</returns>
    </member><member name="P:Windows.Graphics.Printing3D.Printing3DObject.Metadata">
      <summary>Gets the metadata for the 3D Manufacturing Format (3MF) package.</summary>
      <returns>The metadata for the 3MF package.</returns>
    </member><member name="P:Windows.Graphics.Printing3D.Printing3DObject.Textures">
      <summary>Gets all textures used in the 3D model.</summary>
      <returns>All textures used in the 3D model.</returns>
    </member><member name="P:Windows.Graphics.Printing3D.Printing3DObject.Unit">
      <summary>Gets or sets the units used in the 3D model.</summary>
      <returns>The units used in the 3D model.</returns>
    </member><member name="P:Windows.Graphics.Printing3D.Printing3DObject.Version">
      <summary>Gets or sets the version of the 3D Manufacturing Format (3MF) package.</summary>
      <returns>The version of the 3MF package.</returns>
    </member><member name="M:Windows.Graphics.Printing3D.Printing3DObject.Clone">
      <summary>Gets a copy of the current 3D model.</summary>
      <returns>A copy of the current 3D model.</returns>
    </member><member name="M:Windows.Graphics.Printing3D.Printing3DObject.RepairAsync">
      <summary>Repairs the 3D model.</summary>
      <returns>Results of the operation.</returns>
    </member><member name="T:Windows.Graphics.Printing3D.Printing3DObjectTexture">
      <summary>Represents a texture used in the 3D model.</summary>
    </member><member name="M:Windows.Graphics.Printing3D.Printing3DObjectTexture.#ctor">
      <summary>Creates an instance of the Printing3DObjectTexture class.</summary>
    </member><member name="P:Windows.Graphics.Printing3D.Printing3DObjectTexture.TextureResource">
      <summary>Gets or sets the texture resource used by the texture.</summary>
      <returns>The texture resource used by the texture.</returns>
    </member><member name="P:Windows.Graphics.Printing3D.Printing3DObjectTexture.TileStyleU">
      <summary>Get or sets a value that indicates how tiling should occur in the U axis in order to fill the overall requested area.</summary>
      <returns>A value that indicates how tiling should occur in the U axis in order to fill the overall requested area.</returns>
    </member><member name="P:Windows.Graphics.Printing3D.Printing3DObjectTexture.TileStyleV">
      <summary>Gets or sets a value that indicates how tiling should occur in the V axis in order to fill the overall requested area.</summary>
      <returns>A value that indicates how tiling should occur in the V axis in order to fill the overall requested area.</returns>
    </member><member name="T:Windows.Graphics.Printing3D.Printing3DObjectUnit">
      <summary>Specifies the units used in the 3D model.</summary>
    </member><member name="F:Windows.Graphics.Printing3D.Printing3DObjectUnit.Centimeter">
      <summary>The units of the 3D model are specified in centimeters.</summary>
    </member><member name="F:Windows.Graphics.Printing3D.Printing3DObjectUnit.Foot">
      <summary>The units of the 3D model are specified in feet.</summary>
    </member><member name="F:Windows.Graphics.Printing3D.Printing3DObjectUnit.Inch">
      <summary>The units of the 3D model are specified in inches.</summary>
    </member><member name="F:Windows.Graphics.Printing3D.Printing3DObjectUnit.Meter">
      <summary>The units of the 3D model are specified in meters.</summary>
    </member><member name="F:Windows.Graphics.Printing3D.Printing3DObjectUnit.Micron">
      <summary>The units of the 3D model are specified in microns.</summary>
    </member><member name="F:Windows.Graphics.Printing3D.Printing3DObjectUnit.Millimeter">
      <summary>The units of the 3D model are specified in millimeters.</summary>
    </member><member name="T:Windows.Graphics.Printing3D.Printing3DTexture2CoordMaterial">
      <summary>Represents a 2D texture material used in the 3D model.</summary>
    </member><member name="M:Windows.Graphics.Printing3D.Printing3DTexture2CoordMaterial.#ctor">
      <summary>Creates an instance of the Printing3DTexture2CoordMaterial class.</summary>
    </member><member name="P:Windows.Graphics.Printing3D.Printing3DTexture2CoordMaterial.Texture">
      <summary>Gets or sets the texture used in the 2D texture material.</summary>
      <returns>The texture used in the 2D texture material.</returns>
    </member><member name="P:Windows.Graphics.Printing3D.Printing3DTexture2CoordMaterial.U">
      <summary>Gets or sets the U-coordinate within the texture, horizontally right from the origin in the upper left of the texture.</summary>
      <returns>The U-coordinate within the texture.</returns>
    </member><member name="P:Windows.Graphics.Printing3D.Printing3DTexture2CoordMaterial.V">
      <summary>Gets or sets the V-coordinate within the texture, vertically down from the origin in the upper left of the texture.</summary>
      <returns>The V-coordinate within the texture.</returns>
    </member><member name="T:Windows.Graphics.Printing3D.Printing3DTexture2CoordMaterialGroup">
      <summary>Represents a group of 2D texture materials used in the 3D model.</summary>
    </member><member name="M:Windows.Graphics.Printing3D.Printing3DTexture2CoordMaterialGroup.#ctor(System.UInt32)">
      <summary>Creates a instance of the Printing3DTexture2CoordMaterialGroup class.</summary>
      <param name="Id">The identifier for a group of 2D texture materials used in the 3D model.</param>
    </member><member name="P:Windows.Graphics.Printing3D.Printing3DTexture2CoordMaterialGroup.Id">
      <summary>Identifies a group of 2D texture materials used in the 3D model.</summary>
      <returns>Identifier for a group of 2D texture materials used in the 3D model.</returns>
    </member><member name="P:Windows.Graphics.Printing3D.Printing3DTexture2CoordMaterialGroup.Texture2Coords">
      <summary>Gets a group of 2D texture materials used in the 3D model.</summary>
      <returns>A group of 2D texture materials used in the 3D model, of type Printing3DTexture2CoordMaterial.</returns>
    </member><member name="T:Windows.Graphics.Printing3D.Printing3DTextureEdgeBehavior">
      <summary>Specifies how tiling should occur in the U and V axis in order to fill the overall requested area of a texture.</summary>
    </member><member name="F:Windows.Graphics.Printing3D.Printing3DTextureEdgeBehavior.Mirror">
      <summary>Tiles mirror the texture at every integer boundary. For example, with texture coordinates of (0.0,0.0), (0.0,3.0), (3.0,3.0), and (3.0,0.0). Setting the Wrap texture edge behavior results in the texture being applied three times in both the u- and v-directions. Every other row and column that it is applied is a mirror image of the preceding row or column, as shown here.</summary>
    </member><member name="F:Windows.Graphics.Printing3D.Printing3DTextureEdgeBehavior.None">
      <summary>No tiling will occur.</summary>
    </member><member name="F:Windows.Graphics.Printing3D.Printing3DTextureEdgeBehavior.Wrap">
      <summary>Tiles repeat the texture resource at every integer junction. For example, with texture coordinates of (0.0,0.0), (0.0,3.0), (3.0,3.0), and (3.0,0.0), setting the Wrap texture edge behavior results in the texture being applied three times in both the u-and v-directions, as shown here.</summary>
    </member><member name="T:Windows.Graphics.Printing3D.Printing3DTextureResource">
      <summary>Specifies the texture resource used in a 2D texture material.</summary>
    </member><member name="M:Windows.Graphics.Printing3D.Printing3DTextureResource.#ctor">
      <summary>Creates an instance of the Printing3DTextureResource class.</summary>
    </member><member name="P:Windows.Graphics.Printing3D.Printing3DTextureResource.Name">
      <summary>Gets or sets the name of the texture resource.</summary>
      <returns>The name of the texture resource.</returns>
    </member><member name="P:Windows.Graphics.Printing3D.Printing3DTextureResource.TextureData">
      <summary>Gets or sets the image stream of the texture resource.</summary>
      <returns>The image stream of the texture resource.</returns>
    </member></members>
</doc>