

/* this ALWAYS GENERATED file contains the definitions for the interfaces */


 /* File created by MIDL compiler version 8.00.0613 */
/* @@MIDL_FILE_HEADING(  ) */



/* verify that the <rpcndr.h> version is high enough to compile this file*/
#ifndef __REQUIRED_RPCNDR_H_VERSION__
#define __REQUIRED_RPCNDR_H_VERSION__ 500
#endif

/* verify that the <rpcsal.h> version is high enough to compile this file*/
#ifndef __REQUIRED_RPCSAL_H_VERSION__
#define __REQUIRED_RPCSAL_H_VERSION__ 100
#endif

#include "rpc.h"
#include "rpcndr.h"

#ifndef __RPCNDR_H_VERSION__
#error this stub requires an updated version of <rpcndr.h>
#endif /* __RPCNDR_H_VERSION__ */

#ifndef COM_NO_WINDOWS_H
#include "windows.h"
#include "ole2.h"
#endif /*COM_NO_WINDOWS_H*/

#ifndef __windows2Egraphics2Edirectx2Edirect3d11_h__
#define __windows2Egraphics2Edirectx2Edirect3d11_h__

#if defined(_MSC_VER) && (_MSC_VER >= 1020)
#pragma once
#endif

/* Forward Declarations */ 

#ifndef ____FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_FWD_DEFINED__
#define ____FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_FWD_DEFINED__
typedef interface __FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface __FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface;

#endif 	/* ____FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_FWD_DEFINED__ */


#ifndef ____FIIterable_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_FWD_DEFINED__
#define ____FIIterable_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_FWD_DEFINED__
typedef interface __FIIterable_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface __FIIterable_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface;

#endif 	/* ____FIIterable_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_FWD_DEFINED__ */


#ifndef ____FIVectorView_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_FWD_DEFINED__
#define ____FIVectorView_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_FWD_DEFINED__
typedef interface __FIVectorView_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface __FIVectorView_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface;

#endif 	/* ____FIVectorView_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_FWD_DEFINED__ */


#ifndef ____x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice_FWD_DEFINED__
#define ____x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice_FWD_DEFINED__
typedef interface __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice;

#ifdef __cplusplus
namespace ABI {
    namespace Windows {
        namespace Graphics {
            namespace DirectX {
                namespace Direct3D11 {
                    interface IDirect3DDevice;
                } /* end namespace */
            } /* end namespace */
        } /* end namespace */
    } /* end namespace */
} /* end namespace */

#endif /* __cplusplus */

#endif 	/* ____x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice_FWD_DEFINED__ */


#ifndef ____x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurface_FWD_DEFINED__
#define ____x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurface_FWD_DEFINED__
typedef interface __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurface __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurface;

#ifdef __cplusplus
namespace ABI {
    namespace Windows {
        namespace Graphics {
            namespace DirectX {
                namespace Direct3D11 {
                    interface IDirect3DSurface;
                } /* end namespace */
            } /* end namespace */
        } /* end namespace */
    } /* end namespace */
} /* end namespace */

#endif /* __cplusplus */

#endif 	/* ____x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurface_FWD_DEFINED__ */


/* header files for imported files */
#include "inspectable.h"
#include "AsyncInfo.h"
#include "EventToken.h"
#include "Windows.Foundation.h"
#include "Windows.Graphics.DirectX.h"

#ifdef __cplusplus
extern "C"{
#endif 


/* interface __MIDL_itf_windows2Egraphics2Edirectx2Edirect3d11_0000_0000 */
/* [local] */ 

#ifdef __cplusplus
} /*extern "C"*/ 
#endif
#include <windows.foundation.collections.h>
#ifdef __cplusplus
extern "C" {
#endif

#ifdef __cplusplus
namespace ABI {
namespace Windows {
namespace Graphics {
namespace DirectX {
namespace Direct3D11 {
interface IDirect3DSurface;
} /*Direct3D11*/
} /*DirectX*/
} /*Graphics*/
} /*Windows*/
}
#endif


/* interface __MIDL_itf_windows2Egraphics2Edirectx2Edirect3d11_0000_0000 */
/* [local] */ 




extern RPC_IF_HANDLE __MIDL_itf_windows2Egraphics2Edirectx2Edirect3d11_0000_0000_v0_0_c_ifspec;
extern RPC_IF_HANDLE __MIDL_itf_windows2Egraphics2Edirectx2Edirect3d11_0000_0000_v0_0_s_ifspec;

/* interface __MIDL_itf_windows2Egraphics2Edirectx2Edirect3d11_0000_0314 */




/* interface __MIDL_itf_windows2Egraphics2Edirectx2Edirect3d11_0000_0314 */




extern RPC_IF_HANDLE __MIDL_itf_windows2Egraphics2Edirectx2Edirect3d11_0000_0314_v0_0_c_ifspec;
extern RPC_IF_HANDLE __MIDL_itf_windows2Egraphics2Edirectx2Edirect3d11_0000_0314_v0_0_s_ifspec;

/* interface __MIDL_itf_windows2Egraphics2Edirectx2Edirect3d11_0000_0001 */
/* [local] */ 

#ifndef DEF___FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_USE
#define DEF___FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_USE
#if defined(__cplusplus) && !defined(RO_NO_TEMPLATE_NAME)
} /*extern "C"*/ 
namespace ABI { namespace Windows { namespace Foundation { namespace Collections {
template <>
struct __declspec(uuid("bdfb6d0b-e785-5d5a-abd2-fe1b18c43257"))
IIterator<ABI::Windows::Graphics::DirectX::Direct3D11::IDirect3DSurface*> : IIterator_impl<ABI::Windows::Graphics::DirectX::Direct3D11::IDirect3DSurface*> {
static const wchar_t* z_get_rc_name_impl() {
return L"Windows.Foundation.Collections.IIterator`1<Windows.Graphics.DirectX.Direct3D11.IDirect3DSurface>"; }
};
typedef IIterator<ABI::Windows::Graphics::DirectX::Direct3D11::IDirect3DSurface*> __FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_t;
#define ____FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_FWD_DEFINED__
#define __FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface ABI::Windows::Foundation::Collections::__FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_t

/* ABI */ } /* Windows */ } /* Foundation */ } /* Collections */ }
extern "C" {
#endif //__cplusplus
#endif /* DEF___FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_USE */


/* interface __MIDL_itf_windows2Egraphics2Edirectx2Edirect3d11_0000_0001 */
/* [local] */ 




extern RPC_IF_HANDLE __MIDL_itf_windows2Egraphics2Edirectx2Edirect3d11_0000_0001_v0_0_c_ifspec;
extern RPC_IF_HANDLE __MIDL_itf_windows2Egraphics2Edirectx2Edirect3d11_0000_0001_v0_0_s_ifspec;

/* interface __MIDL_itf_windows2Egraphics2Edirectx2Edirect3d11_0000_0315 */




/* interface __MIDL_itf_windows2Egraphics2Edirectx2Edirect3d11_0000_0315 */




extern RPC_IF_HANDLE __MIDL_itf_windows2Egraphics2Edirectx2Edirect3d11_0000_0315_v0_0_c_ifspec;
extern RPC_IF_HANDLE __MIDL_itf_windows2Egraphics2Edirectx2Edirect3d11_0000_0315_v0_0_s_ifspec;

/* interface __MIDL_itf_windows2Egraphics2Edirectx2Edirect3d11_0000_0002 */
/* [local] */ 

#ifndef DEF___FIIterable_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_USE
#define DEF___FIIterable_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_USE
#if defined(__cplusplus) && !defined(RO_NO_TEMPLATE_NAME)
} /*extern "C"*/ 
namespace ABI { namespace Windows { namespace Foundation { namespace Collections {
template <>
struct __declspec(uuid("cc63bf9c-e16a-5a75-a5aa-2b53f975b0b0"))
IIterable<ABI::Windows::Graphics::DirectX::Direct3D11::IDirect3DSurface*> : IIterable_impl<ABI::Windows::Graphics::DirectX::Direct3D11::IDirect3DSurface*> {
static const wchar_t* z_get_rc_name_impl() {
return L"Windows.Foundation.Collections.IIterable`1<Windows.Graphics.DirectX.Direct3D11.IDirect3DSurface>"; }
};
typedef IIterable<ABI::Windows::Graphics::DirectX::Direct3D11::IDirect3DSurface*> __FIIterable_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_t;
#define ____FIIterable_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_FWD_DEFINED__
#define __FIIterable_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface ABI::Windows::Foundation::Collections::__FIIterable_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_t

/* ABI */ } /* Windows */ } /* Foundation */ } /* Collections */ }
extern "C" {
#endif //__cplusplus
#endif /* DEF___FIIterable_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_USE */


/* interface __MIDL_itf_windows2Egraphics2Edirectx2Edirect3d11_0000_0002 */
/* [local] */ 




extern RPC_IF_HANDLE __MIDL_itf_windows2Egraphics2Edirectx2Edirect3d11_0000_0002_v0_0_c_ifspec;
extern RPC_IF_HANDLE __MIDL_itf_windows2Egraphics2Edirectx2Edirect3d11_0000_0002_v0_0_s_ifspec;

/* interface __MIDL_itf_windows2Egraphics2Edirectx2Edirect3d11_0000_0316 */




/* interface __MIDL_itf_windows2Egraphics2Edirectx2Edirect3d11_0000_0316 */




extern RPC_IF_HANDLE __MIDL_itf_windows2Egraphics2Edirectx2Edirect3d11_0000_0316_v0_0_c_ifspec;
extern RPC_IF_HANDLE __MIDL_itf_windows2Egraphics2Edirectx2Edirect3d11_0000_0316_v0_0_s_ifspec;

/* interface __MIDL_itf_windows2Egraphics2Edirectx2Edirect3d11_0000_0003 */
/* [local] */ 

#ifndef DEF___FIVectorView_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_USE
#define DEF___FIVectorView_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_USE
#if defined(__cplusplus) && !defined(RO_NO_TEMPLATE_NAME)
} /*extern "C"*/ 
namespace ABI { namespace Windows { namespace Foundation { namespace Collections {
template <>
struct __declspec(uuid("1a81ec3e-5afb-5e10-92bb-c843fec70887"))
IVectorView<ABI::Windows::Graphics::DirectX::Direct3D11::IDirect3DSurface*> : IVectorView_impl<ABI::Windows::Graphics::DirectX::Direct3D11::IDirect3DSurface*> {
static const wchar_t* z_get_rc_name_impl() {
return L"Windows.Foundation.Collections.IVectorView`1<Windows.Graphics.DirectX.Direct3D11.IDirect3DSurface>"; }
};
typedef IVectorView<ABI::Windows::Graphics::DirectX::Direct3D11::IDirect3DSurface*> __FIVectorView_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_t;
#define ____FIVectorView_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_FWD_DEFINED__
#define __FIVectorView_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface ABI::Windows::Foundation::Collections::__FIVectorView_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_t

/* ABI */ } /* Windows */ } /* Foundation */ } /* Collections */ }
extern "C" {
#endif //__cplusplus
#endif /* DEF___FIVectorView_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_USE */
#if defined(__cplusplus)
}
#endif // defined(__cplusplus)
#include <Windows.Foundation.h>
#if !defined(__windows2Egraphics2Edirectx_h__)
#include <Windows.Graphics.DirectX.h>
#endif // !defined(__windows2Egraphics2Edirectx_h__)
#if defined(__cplusplus)
extern "C" {
#endif // defined(__cplusplus)

#if !defined(__cplusplus)
#if !defined(__cplusplus)

typedef enum __x_ABI_CWindows_CGraphics_CDirectX_CDirectXPixelFormat __x_ABI_CWindows_CGraphics_CDirectX_CDirectXPixelFormat;


#endif /* end if !defined(__cplusplus) */


#endif
#if !defined(__cplusplus)
#if !defined(__cplusplus)

typedef enum __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CDirect3DUsage __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CDirect3DUsage;


#endif /* end if !defined(__cplusplus) */


#endif
#if !defined(__cplusplus)
#if !defined(__cplusplus)

typedef enum __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CDirect3DBindings __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CDirect3DBindings;


#endif /* end if !defined(__cplusplus) */


#endif
#if !defined(__cplusplus)
typedef struct __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CDirect3DMultisampleDescription __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CDirect3DMultisampleDescription;

#endif
#if !defined(__cplusplus)
typedef struct __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CDirect3DSurfaceDescription __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CDirect3DSurfaceDescription;

#endif



/* interface __MIDL_itf_windows2Egraphics2Edirectx2Edirect3d11_0000_0003 */
/* [local] */ 



#ifdef __cplusplus

} /* end extern "C" */
namespace ABI {
    namespace Windows {
        namespace Graphics {
            namespace DirectX {
                
                typedef enum DirectXPixelFormat DirectXPixelFormat;
                
            } /* end namespace */
        } /* end namespace */
    } /* end namespace */
} /* end namespace */

extern "C" { 
#endif

#ifdef __cplusplus

} /* end extern "C" */
namespace ABI {
    namespace Windows {
        namespace Graphics {
            namespace DirectX {
                namespace Direct3D11 {
                    
                    typedef enum Direct3DUsage Direct3DUsage;
                    
                } /* end namespace */
            } /* end namespace */
        } /* end namespace */
    } /* end namespace */
} /* end namespace */

extern "C" { 
#endif

#ifdef __cplusplus

} /* end extern "C" */
namespace ABI {
    namespace Windows {
        namespace Graphics {
            namespace DirectX {
                namespace Direct3D11 {
                    
                    typedef enum Direct3DBindings Direct3DBindings;
                    
                } /* end namespace */
            } /* end namespace */
        } /* end namespace */
    } /* end namespace */
} /* end namespace */

extern "C" { 
#endif

#ifdef __cplusplus

} /* end extern "C" */
namespace ABI {
    namespace Windows {
        namespace Graphics {
            namespace DirectX {
                namespace Direct3D11 {
                    
                    typedef struct Direct3DMultisampleDescription Direct3DMultisampleDescription;
                    
                } /* end namespace */
            } /* end namespace */
        } /* end namespace */
    } /* end namespace */
} /* end namespace */

extern "C" { 
#endif

#ifdef __cplusplus

} /* end extern "C" */
namespace ABI {
    namespace Windows {
        namespace Graphics {
            namespace DirectX {
                namespace Direct3D11 {
                    
                    typedef struct Direct3DSurfaceDescription Direct3DSurfaceDescription;
                    
                } /* end namespace */
            } /* end namespace */
        } /* end namespace */
    } /* end namespace */
} /* end namespace */

extern "C" { 
#endif




extern RPC_IF_HANDLE __MIDL_itf_windows2Egraphics2Edirectx2Edirect3d11_0000_0003_v0_0_c_ifspec;
extern RPC_IF_HANDLE __MIDL_itf_windows2Egraphics2Edirectx2Edirect3d11_0000_0003_v0_0_s_ifspec;

/* interface __MIDL_itf_windows2Egraphics2Edirectx2Edirect3d11_0000_0317 */




/* interface __MIDL_itf_windows2Egraphics2Edirectx2Edirect3d11_0000_0317 */




extern RPC_IF_HANDLE __MIDL_itf_windows2Egraphics2Edirectx2Edirect3d11_0000_0317_v0_0_c_ifspec;
extern RPC_IF_HANDLE __MIDL_itf_windows2Egraphics2Edirectx2Edirect3d11_0000_0317_v0_0_s_ifspec;

/* interface __MIDL_itf_windows2Egraphics2Edirectx2Edirect3d11_0000_0004 */
/* [local] */ 

#ifndef DEF___FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface
#define DEF___FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface
#if !defined(__cplusplus) || defined(RO_NO_TEMPLATE_NAME)


/* interface __MIDL_itf_windows2Egraphics2Edirectx2Edirect3d11_0000_0004 */
/* [local] */ 



extern RPC_IF_HANDLE __MIDL_itf_windows2Egraphics2Edirectx2Edirect3d11_0000_0004_v0_0_c_ifspec;
extern RPC_IF_HANDLE __MIDL_itf_windows2Egraphics2Edirectx2Edirect3d11_0000_0004_v0_0_s_ifspec;

#ifndef ____FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_INTERFACE_DEFINED__
#define ____FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_INTERFACE_DEFINED__

/* interface __FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface */
/* [unique][uuid][object] */ 



/* interface __FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface */
/* [unique][uuid][object] */ 


EXTERN_C const IID IID___FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface;

#if defined(__cplusplus) && !defined(CINTERFACE)
    
    MIDL_INTERFACE("bdfb6d0b-e785-5d5a-abd2-fe1b18c43257")
    __FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface : public IInspectable
    {
    public:
        virtual /* [propget] */ HRESULT STDMETHODCALLTYPE get_Current( 
            /* [retval][out] */ __RPC__deref_out_opt ABI::Windows::Graphics::DirectX::Direct3D11::IDirect3DSurface **current) = 0;
        
        virtual /* [propget] */ HRESULT STDMETHODCALLTYPE get_HasCurrent( 
            /* [retval][out] */ __RPC__out boolean *hasCurrent) = 0;
        
        virtual HRESULT STDMETHODCALLTYPE MoveNext( 
            /* [retval][out] */ __RPC__out boolean *hasCurrent) = 0;
        
        virtual HRESULT STDMETHODCALLTYPE GetMany( 
            /* [in] */ unsigned int capacity,
            /* [size_is][length_is][out] */ __RPC__out_ecount_part(capacity, *actual) ABI::Windows::Graphics::DirectX::Direct3D11::IDirect3DSurface **items,
            /* [retval][out] */ __RPC__out unsigned int *actual) = 0;
        
    };
    
    
#else 	/* C style interface */

    typedef struct __FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurfaceVtbl
    {
        BEGIN_INTERFACE
        
        HRESULT ( STDMETHODCALLTYPE *QueryInterface )( 
            __RPC__in __FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface * This,
            /* [in] */ __RPC__in REFIID riid,
            /* [annotation][iid_is][out] */ 
            _COM_Outptr_  void **ppvObject);
        
        ULONG ( STDMETHODCALLTYPE *AddRef )( 
            __RPC__in __FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface * This);
        
        ULONG ( STDMETHODCALLTYPE *Release )( 
            __RPC__in __FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface * This);
        
        HRESULT ( STDMETHODCALLTYPE *GetIids )( 
            __RPC__in __FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface * This,
            /* [out] */ __RPC__out ULONG *iidCount,
            /* [size_is][size_is][out] */ __RPC__deref_out_ecount_full_opt(*iidCount) IID **iids);
        
        HRESULT ( STDMETHODCALLTYPE *GetRuntimeClassName )( 
            __RPC__in __FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface * This,
            /* [out] */ __RPC__deref_out_opt HSTRING *className);
        
        HRESULT ( STDMETHODCALLTYPE *GetTrustLevel )( 
            __RPC__in __FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface * This,
            /* [out] */ __RPC__out TrustLevel *trustLevel);
        
        /* [propget] */ HRESULT ( STDMETHODCALLTYPE *get_Current )( 
            __RPC__in __FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface * This,
            /* [retval][out] */ __RPC__deref_out_opt __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurface **current);
        
        /* [propget] */ HRESULT ( STDMETHODCALLTYPE *get_HasCurrent )( 
            __RPC__in __FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface * This,
            /* [retval][out] */ __RPC__out boolean *hasCurrent);
        
        HRESULT ( STDMETHODCALLTYPE *MoveNext )( 
            __RPC__in __FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface * This,
            /* [retval][out] */ __RPC__out boolean *hasCurrent);
        
        HRESULT ( STDMETHODCALLTYPE *GetMany )( 
            __RPC__in __FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface * This,
            /* [in] */ unsigned int capacity,
            /* [size_is][length_is][out] */ __RPC__out_ecount_part(capacity, *actual) __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurface **items,
            /* [retval][out] */ __RPC__out unsigned int *actual);
        
        END_INTERFACE
    } __FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurfaceVtbl;

    interface __FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface
    {
        CONST_VTBL struct __FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurfaceVtbl *lpVtbl;
    };

    

#ifdef COBJMACROS


#define __FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_QueryInterface(This,riid,ppvObject)	\
    ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) 

#define __FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_AddRef(This)	\
    ( (This)->lpVtbl -> AddRef(This) ) 

#define __FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_Release(This)	\
    ( (This)->lpVtbl -> Release(This) ) 


#define __FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_GetIids(This,iidCount,iids)	\
    ( (This)->lpVtbl -> GetIids(This,iidCount,iids) ) 

#define __FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_GetRuntimeClassName(This,className)	\
    ( (This)->lpVtbl -> GetRuntimeClassName(This,className) ) 

#define __FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_GetTrustLevel(This,trustLevel)	\
    ( (This)->lpVtbl -> GetTrustLevel(This,trustLevel) ) 


#define __FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_get_Current(This,current)	\
    ( (This)->lpVtbl -> get_Current(This,current) ) 

#define __FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_get_HasCurrent(This,hasCurrent)	\
    ( (This)->lpVtbl -> get_HasCurrent(This,hasCurrent) ) 

#define __FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_MoveNext(This,hasCurrent)	\
    ( (This)->lpVtbl -> MoveNext(This,hasCurrent) ) 

#define __FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_GetMany(This,capacity,items,actual)	\
    ( (This)->lpVtbl -> GetMany(This,capacity,items,actual) ) 

#endif /* COBJMACROS */


#endif 	/* C style interface */




#endif 	/* ____FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_INTERFACE_DEFINED__ */


/* interface __MIDL_itf_windows2Egraphics2Edirectx2Edirect3d11_0000_0005 */
/* [local] */ 

#endif /* pinterface */
#endif /* DEF___FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface */


/* interface __MIDL_itf_windows2Egraphics2Edirectx2Edirect3d11_0000_0005 */
/* [local] */ 



extern RPC_IF_HANDLE __MIDL_itf_windows2Egraphics2Edirectx2Edirect3d11_0000_0005_v0_0_c_ifspec;
extern RPC_IF_HANDLE __MIDL_itf_windows2Egraphics2Edirectx2Edirect3d11_0000_0005_v0_0_s_ifspec;

/* interface __MIDL_itf_windows2Egraphics2Edirectx2Edirect3d11_0000_0318 */




/* interface __MIDL_itf_windows2Egraphics2Edirectx2Edirect3d11_0000_0318 */




extern RPC_IF_HANDLE __MIDL_itf_windows2Egraphics2Edirectx2Edirect3d11_0000_0318_v0_0_c_ifspec;
extern RPC_IF_HANDLE __MIDL_itf_windows2Egraphics2Edirectx2Edirect3d11_0000_0318_v0_0_s_ifspec;

/* interface __MIDL_itf_windows2Egraphics2Edirectx2Edirect3d11_0000_0006 */
/* [local] */ 

#ifndef DEF___FIIterable_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface
#define DEF___FIIterable_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface
#if !defined(__cplusplus) || defined(RO_NO_TEMPLATE_NAME)


/* interface __MIDL_itf_windows2Egraphics2Edirectx2Edirect3d11_0000_0006 */
/* [local] */ 



extern RPC_IF_HANDLE __MIDL_itf_windows2Egraphics2Edirectx2Edirect3d11_0000_0006_v0_0_c_ifspec;
extern RPC_IF_HANDLE __MIDL_itf_windows2Egraphics2Edirectx2Edirect3d11_0000_0006_v0_0_s_ifspec;

#ifndef ____FIIterable_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_INTERFACE_DEFINED__
#define ____FIIterable_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_INTERFACE_DEFINED__

/* interface __FIIterable_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface */
/* [unique][uuid][object] */ 



/* interface __FIIterable_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface */
/* [unique][uuid][object] */ 


EXTERN_C const IID IID___FIIterable_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface;

#if defined(__cplusplus) && !defined(CINTERFACE)
    
    MIDL_INTERFACE("cc63bf9c-e16a-5a75-a5aa-2b53f975b0b0")
    __FIIterable_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface : public IInspectable
    {
    public:
        virtual HRESULT STDMETHODCALLTYPE First( 
            /* [retval][out] */ __RPC__deref_out_opt __FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface **first) = 0;
        
    };
    
    
#else 	/* C style interface */

    typedef struct __FIIterable_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurfaceVtbl
    {
        BEGIN_INTERFACE
        
        HRESULT ( STDMETHODCALLTYPE *QueryInterface )( 
            __RPC__in __FIIterable_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface * This,
            /* [in] */ __RPC__in REFIID riid,
            /* [annotation][iid_is][out] */ 
            _COM_Outptr_  void **ppvObject);
        
        ULONG ( STDMETHODCALLTYPE *AddRef )( 
            __RPC__in __FIIterable_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface * This);
        
        ULONG ( STDMETHODCALLTYPE *Release )( 
            __RPC__in __FIIterable_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface * This);
        
        HRESULT ( STDMETHODCALLTYPE *GetIids )( 
            __RPC__in __FIIterable_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface * This,
            /* [out] */ __RPC__out ULONG *iidCount,
            /* [size_is][size_is][out] */ __RPC__deref_out_ecount_full_opt(*iidCount) IID **iids);
        
        HRESULT ( STDMETHODCALLTYPE *GetRuntimeClassName )( 
            __RPC__in __FIIterable_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface * This,
            /* [out] */ __RPC__deref_out_opt HSTRING *className);
        
        HRESULT ( STDMETHODCALLTYPE *GetTrustLevel )( 
            __RPC__in __FIIterable_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface * This,
            /* [out] */ __RPC__out TrustLevel *trustLevel);
        
        HRESULT ( STDMETHODCALLTYPE *First )( 
            __RPC__in __FIIterable_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface * This,
            /* [retval][out] */ __RPC__deref_out_opt __FIIterator_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface **first);
        
        END_INTERFACE
    } __FIIterable_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurfaceVtbl;

    interface __FIIterable_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface
    {
        CONST_VTBL struct __FIIterable_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurfaceVtbl *lpVtbl;
    };

    

#ifdef COBJMACROS


#define __FIIterable_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_QueryInterface(This,riid,ppvObject)	\
    ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) 

#define __FIIterable_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_AddRef(This)	\
    ( (This)->lpVtbl -> AddRef(This) ) 

#define __FIIterable_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_Release(This)	\
    ( (This)->lpVtbl -> Release(This) ) 


#define __FIIterable_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_GetIids(This,iidCount,iids)	\
    ( (This)->lpVtbl -> GetIids(This,iidCount,iids) ) 

#define __FIIterable_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_GetRuntimeClassName(This,className)	\
    ( (This)->lpVtbl -> GetRuntimeClassName(This,className) ) 

#define __FIIterable_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_GetTrustLevel(This,trustLevel)	\
    ( (This)->lpVtbl -> GetTrustLevel(This,trustLevel) ) 


#define __FIIterable_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_First(This,first)	\
    ( (This)->lpVtbl -> First(This,first) ) 

#endif /* COBJMACROS */


#endif 	/* C style interface */




#endif 	/* ____FIIterable_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_INTERFACE_DEFINED__ */


/* interface __MIDL_itf_windows2Egraphics2Edirectx2Edirect3d11_0000_0007 */
/* [local] */ 

#endif /* pinterface */
#endif /* DEF___FIIterable_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface */


/* interface __MIDL_itf_windows2Egraphics2Edirectx2Edirect3d11_0000_0007 */
/* [local] */ 



extern RPC_IF_HANDLE __MIDL_itf_windows2Egraphics2Edirectx2Edirect3d11_0000_0007_v0_0_c_ifspec;
extern RPC_IF_HANDLE __MIDL_itf_windows2Egraphics2Edirectx2Edirect3d11_0000_0007_v0_0_s_ifspec;

/* interface __MIDL_itf_windows2Egraphics2Edirectx2Edirect3d11_0000_0319 */




/* interface __MIDL_itf_windows2Egraphics2Edirectx2Edirect3d11_0000_0319 */




extern RPC_IF_HANDLE __MIDL_itf_windows2Egraphics2Edirectx2Edirect3d11_0000_0319_v0_0_c_ifspec;
extern RPC_IF_HANDLE __MIDL_itf_windows2Egraphics2Edirectx2Edirect3d11_0000_0319_v0_0_s_ifspec;

/* interface __MIDL_itf_windows2Egraphics2Edirectx2Edirect3d11_0000_0008 */
/* [local] */ 

#ifndef DEF___FIVectorView_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface
#define DEF___FIVectorView_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface
#if !defined(__cplusplus) || defined(RO_NO_TEMPLATE_NAME)


/* interface __MIDL_itf_windows2Egraphics2Edirectx2Edirect3d11_0000_0008 */
/* [local] */ 



extern RPC_IF_HANDLE __MIDL_itf_windows2Egraphics2Edirectx2Edirect3d11_0000_0008_v0_0_c_ifspec;
extern RPC_IF_HANDLE __MIDL_itf_windows2Egraphics2Edirectx2Edirect3d11_0000_0008_v0_0_s_ifspec;

#ifndef ____FIVectorView_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_INTERFACE_DEFINED__
#define ____FIVectorView_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_INTERFACE_DEFINED__

/* interface __FIVectorView_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface */
/* [unique][uuid][object] */ 



/* interface __FIVectorView_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface */
/* [unique][uuid][object] */ 


EXTERN_C const IID IID___FIVectorView_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface;

#if defined(__cplusplus) && !defined(CINTERFACE)
    
    MIDL_INTERFACE("1a81ec3e-5afb-5e10-92bb-c843fec70887")
    __FIVectorView_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface : public IInspectable
    {
    public:
        virtual HRESULT STDMETHODCALLTYPE GetAt( 
            /* [in] */ unsigned int index,
            /* [retval][out] */ __RPC__deref_out_opt ABI::Windows::Graphics::DirectX::Direct3D11::IDirect3DSurface **item) = 0;
        
        virtual /* [propget] */ HRESULT STDMETHODCALLTYPE get_Size( 
            /* [retval][out] */ __RPC__out unsigned int *size) = 0;
        
        virtual HRESULT STDMETHODCALLTYPE IndexOf( 
            /* [in] */ __RPC__in_opt ABI::Windows::Graphics::DirectX::Direct3D11::IDirect3DSurface *item,
            /* [out] */ __RPC__out unsigned int *index,
            /* [retval][out] */ __RPC__out boolean *found) = 0;
        
        virtual HRESULT STDMETHODCALLTYPE GetMany( 
            /* [in] */ unsigned int startIndex,
            /* [in] */ unsigned int capacity,
            /* [size_is][length_is][out] */ __RPC__out_ecount_part(capacity, *actual) ABI::Windows::Graphics::DirectX::Direct3D11::IDirect3DSurface **items,
            /* [retval][out] */ __RPC__out unsigned int *actual) = 0;
        
    };
    
    
#else 	/* C style interface */

    typedef struct __FIVectorView_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurfaceVtbl
    {
        BEGIN_INTERFACE
        
        HRESULT ( STDMETHODCALLTYPE *QueryInterface )( 
            __RPC__in __FIVectorView_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface * This,
            /* [in] */ __RPC__in REFIID riid,
            /* [annotation][iid_is][out] */ 
            _COM_Outptr_  void **ppvObject);
        
        ULONG ( STDMETHODCALLTYPE *AddRef )( 
            __RPC__in __FIVectorView_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface * This);
        
        ULONG ( STDMETHODCALLTYPE *Release )( 
            __RPC__in __FIVectorView_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface * This);
        
        HRESULT ( STDMETHODCALLTYPE *GetIids )( 
            __RPC__in __FIVectorView_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface * This,
            /* [out] */ __RPC__out ULONG *iidCount,
            /* [size_is][size_is][out] */ __RPC__deref_out_ecount_full_opt(*iidCount) IID **iids);
        
        HRESULT ( STDMETHODCALLTYPE *GetRuntimeClassName )( 
            __RPC__in __FIVectorView_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface * This,
            /* [out] */ __RPC__deref_out_opt HSTRING *className);
        
        HRESULT ( STDMETHODCALLTYPE *GetTrustLevel )( 
            __RPC__in __FIVectorView_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface * This,
            /* [out] */ __RPC__out TrustLevel *trustLevel);
        
        HRESULT ( STDMETHODCALLTYPE *GetAt )( 
            __RPC__in __FIVectorView_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface * This,
            /* [in] */ unsigned int index,
            /* [retval][out] */ __RPC__deref_out_opt __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurface **item);
        
        /* [propget] */ HRESULT ( STDMETHODCALLTYPE *get_Size )( 
            __RPC__in __FIVectorView_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface * This,
            /* [retval][out] */ __RPC__out unsigned int *size);
        
        HRESULT ( STDMETHODCALLTYPE *IndexOf )( 
            __RPC__in __FIVectorView_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface * This,
            /* [in] */ __RPC__in_opt __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurface *item,
            /* [out] */ __RPC__out unsigned int *index,
            /* [retval][out] */ __RPC__out boolean *found);
        
        HRESULT ( STDMETHODCALLTYPE *GetMany )( 
            __RPC__in __FIVectorView_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface * This,
            /* [in] */ unsigned int startIndex,
            /* [in] */ unsigned int capacity,
            /* [size_is][length_is][out] */ __RPC__out_ecount_part(capacity, *actual) __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurface **items,
            /* [retval][out] */ __RPC__out unsigned int *actual);
        
        END_INTERFACE
    } __FIVectorView_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurfaceVtbl;

    interface __FIVectorView_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface
    {
        CONST_VTBL struct __FIVectorView_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurfaceVtbl *lpVtbl;
    };

    

#ifdef COBJMACROS


#define __FIVectorView_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_QueryInterface(This,riid,ppvObject)	\
    ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) 

#define __FIVectorView_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_AddRef(This)	\
    ( (This)->lpVtbl -> AddRef(This) ) 

#define __FIVectorView_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_Release(This)	\
    ( (This)->lpVtbl -> Release(This) ) 


#define __FIVectorView_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_GetIids(This,iidCount,iids)	\
    ( (This)->lpVtbl -> GetIids(This,iidCount,iids) ) 

#define __FIVectorView_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_GetRuntimeClassName(This,className)	\
    ( (This)->lpVtbl -> GetRuntimeClassName(This,className) ) 

#define __FIVectorView_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_GetTrustLevel(This,trustLevel)	\
    ( (This)->lpVtbl -> GetTrustLevel(This,trustLevel) ) 


#define __FIVectorView_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_GetAt(This,index,item)	\
    ( (This)->lpVtbl -> GetAt(This,index,item) ) 

#define __FIVectorView_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_get_Size(This,size)	\
    ( (This)->lpVtbl -> get_Size(This,size) ) 

#define __FIVectorView_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_IndexOf(This,item,index,found)	\
    ( (This)->lpVtbl -> IndexOf(This,item,index,found) ) 

#define __FIVectorView_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_GetMany(This,startIndex,capacity,items,actual)	\
    ( (This)->lpVtbl -> GetMany(This,startIndex,capacity,items,actual) ) 

#endif /* COBJMACROS */


#endif 	/* C style interface */




#endif 	/* ____FIVectorView_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface_INTERFACE_DEFINED__ */


/* interface __MIDL_itf_windows2Egraphics2Edirectx2Edirect3d11_0000_0009 */
/* [local] */ 

#endif /* pinterface */
#endif /* DEF___FIVectorView_1_Windows__CGraphics__CDirectX__CDirect3D11__CIDirect3DSurface */
#if !defined(__cplusplus)

#if !defined(__cplusplus)
/* [v1_enum] */ 
enum __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CDirect3DUsage
    {
        Direct3DUsage_Default	= 0,
        Direct3DUsage_Immutable	= 1,
        Direct3DUsage_Dynamic	= 2,
        Direct3DUsage_Staging	= 3
    } ;
#endif /* end if !defined(__cplusplus) */

#endif
#if !defined(__cplusplus)

#if !defined(__cplusplus)
/* [v1_enum] */ 
enum __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CDirect3DBindings
    {
        Direct3DBindings_VertexBuffer	= 0x1,
        Direct3DBindings_IndexBuffer	= 0x2,
        Direct3DBindings_ConstantBuffer	= 0x4,
        Direct3DBindings_ShaderResource	= 0x8,
        Direct3DBindings_StreamOutput	= 0x10,
        Direct3DBindings_RenderTarget	= 0x20,
        Direct3DBindings_DepthStencil	= 0x40,
        Direct3DBindings_UnorderedAccess	= 0x80,
        Direct3DBindings_Decoder	= 0x200,
        Direct3DBindings_VideoEncoder	= 0x400
    } ;
#endif /* end if !defined(__cplusplus) */

#else
namespace ABI {
namespace Windows {
namespace Graphics {
namespace DirectX {
namespace Direct3D11 {
enum Direct3DBindings;
DEFINE_ENUM_FLAG_OPERATORS(Direct3DBindings)
} /*Direct3D11*/
} /*DirectX*/
} /*Graphics*/
} /*Windows*/
}
#endif
#if !defined(__cplusplus)
struct __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CDirect3DMultisampleDescription
    {
    INT32 Count;
    INT32 Quality;
    } ;
#endif
#if !defined(__cplusplus)
struct __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CDirect3DSurfaceDescription
    {
    INT32 Width;
    INT32 Height;
    __x_ABI_CWindows_CGraphics_CDirectX_CDirectXPixelFormat Format;
    __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CDirect3DMultisampleDescription MultisampleDescription;
    } ;
#endif
#if !defined(____x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice_INTERFACE_DEFINED__)
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_Graphics_DirectX_Direct3D11_IDirect3DDevice[] = L"Windows.Graphics.DirectX.Direct3D11.IDirect3DDevice";
#endif /* !defined(____x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice_INTERFACE_DEFINED__) */


/* interface __MIDL_itf_windows2Egraphics2Edirectx2Edirect3d11_0000_0009 */
/* [local] */ 

#ifdef __cplusplus
} /* end extern "C" */
namespace ABI {
    namespace Windows {
        namespace Graphics {
            namespace DirectX {
                namespace Direct3D11 {
                    
                    /* [v1_enum] */ 
                    enum Direct3DUsage
                        {
                            Direct3DUsage_Default	= 0,
                            Direct3DUsage_Immutable	= 1,
                            Direct3DUsage_Dynamic	= 2,
                            Direct3DUsage_Staging	= 3
                        } ;
                } /* end namespace */
            } /* end namespace */
        } /* end namespace */
    } /* end namespace */
} /* end namespace */

extern "C" { 
#endif

#ifdef __cplusplus
} /* end extern "C" */
namespace ABI {
    namespace Windows {
        namespace Graphics {
            namespace DirectX {
                namespace Direct3D11 {
                    
                    /* [v1_enum] */ 
                    enum Direct3DBindings
                        {
                            Direct3DBindings_VertexBuffer	= 0x1,
                            Direct3DBindings_IndexBuffer	= 0x2,
                            Direct3DBindings_ConstantBuffer	= 0x4,
                            Direct3DBindings_ShaderResource	= 0x8,
                            Direct3DBindings_StreamOutput	= 0x10,
                            Direct3DBindings_RenderTarget	= 0x20,
                            Direct3DBindings_DepthStencil	= 0x40,
                            Direct3DBindings_UnorderedAccess	= 0x80,
                            Direct3DBindings_Decoder	= 0x200,
                            Direct3DBindings_VideoEncoder	= 0x400
                        } ;
                } /* end namespace */
            } /* end namespace */
        } /* end namespace */
    } /* end namespace */
} /* end namespace */

extern "C" { 
#endif

#ifdef __cplusplus
} /* end extern "C" */
namespace ABI {
    namespace Windows {
        namespace Graphics {
            namespace DirectX {
                namespace Direct3D11 {
                    
                    struct Direct3DMultisampleDescription
                        {
                        INT32 Count;
                        INT32 Quality;
                        } ;
                } /* end namespace */
            } /* end namespace */
        } /* end namespace */
    } /* end namespace */
} /* end namespace */

extern "C" { 
#endif

#ifdef __cplusplus
} /* end extern "C" */
namespace ABI {
    namespace Windows {
        namespace Graphics {
            namespace DirectX {
                namespace Direct3D11 {
                    
                    struct Direct3DSurfaceDescription
                        {
                        INT32 Width;
                        INT32 Height;
                        ABI::Windows::Graphics::DirectX::DirectXPixelFormat Format;
                        Direct3DMultisampleDescription MultisampleDescription;
                        } ;
                } /* end namespace */
            } /* end namespace */
        } /* end namespace */
    } /* end namespace */
} /* end namespace */

extern "C" { 
#endif



extern RPC_IF_HANDLE __MIDL_itf_windows2Egraphics2Edirectx2Edirect3d11_0000_0009_v0_0_c_ifspec;
extern RPC_IF_HANDLE __MIDL_itf_windows2Egraphics2Edirectx2Edirect3d11_0000_0009_v0_0_s_ifspec;

#ifndef ____x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice_INTERFACE_DEFINED__
#define ____x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice_INTERFACE_DEFINED__

/* interface __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice */
/* [uuid][object] */ 



/* interface ABI::Windows::Graphics::DirectX::Direct3D11::IDirect3DDevice */
/* [uuid][object] */ 


EXTERN_C const IID IID___x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice;

#if defined(__cplusplus) && !defined(CINTERFACE)
    } /* end extern "C" */
    namespace ABI {
        namespace Windows {
            namespace Graphics {
                namespace DirectX {
                    namespace Direct3D11 {
                        
                        MIDL_INTERFACE("A37624AB-8D5F-4650-9D3E-9EAE3D9BC670")
                        IDirect3DDevice : public IInspectable
                        {
                        public:
                            virtual HRESULT STDMETHODCALLTYPE Trim( void) = 0;
                            
                        };

                        extern const __declspec(selectany) IID & IID_IDirect3DDevice = __uuidof(IDirect3DDevice);

                        
                    }  /* end namespace */
                }  /* end namespace */
            }  /* end namespace */
        }  /* end namespace */
    }  /* end namespace */
    extern "C" { 
    
#else 	/* C style interface */

    typedef struct __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDeviceVtbl
    {
        BEGIN_INTERFACE
        
        HRESULT ( STDMETHODCALLTYPE *QueryInterface )( 
            __RPC__in __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice * This,
            /* [in] */ __RPC__in REFIID riid,
            /* [annotation][iid_is][out] */ 
            _COM_Outptr_  void **ppvObject);
        
        ULONG ( STDMETHODCALLTYPE *AddRef )( 
            __RPC__in __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice * This);
        
        ULONG ( STDMETHODCALLTYPE *Release )( 
            __RPC__in __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice * This);
        
        HRESULT ( STDMETHODCALLTYPE *GetIids )( 
            __RPC__in __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice * This,
            /* [out] */ __RPC__out ULONG *iidCount,
            /* [size_is][size_is][out] */ __RPC__deref_out_ecount_full_opt(*iidCount) IID **iids);
        
        HRESULT ( STDMETHODCALLTYPE *GetRuntimeClassName )( 
            __RPC__in __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice * This,
            /* [out] */ __RPC__deref_out_opt HSTRING *className);
        
        HRESULT ( STDMETHODCALLTYPE *GetTrustLevel )( 
            __RPC__in __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice * This,
            /* [out] */ __RPC__out TrustLevel *trustLevel);
        
        HRESULT ( STDMETHODCALLTYPE *Trim )( 
            __RPC__in __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice * This);
        
        END_INTERFACE
    } __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDeviceVtbl;

    interface __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice
    {
        CONST_VTBL struct __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDeviceVtbl *lpVtbl;
    };

    

#ifdef COBJMACROS


#define __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice_QueryInterface(This,riid,ppvObject)	\
    ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) 

#define __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice_AddRef(This)	\
    ( (This)->lpVtbl -> AddRef(This) ) 

#define __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice_Release(This)	\
    ( (This)->lpVtbl -> Release(This) ) 


#define __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice_GetIids(This,iidCount,iids)	\
    ( (This)->lpVtbl -> GetIids(This,iidCount,iids) ) 

#define __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice_GetRuntimeClassName(This,className)	\
    ( (This)->lpVtbl -> GetRuntimeClassName(This,className) ) 

#define __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice_GetTrustLevel(This,trustLevel)	\
    ( (This)->lpVtbl -> GetTrustLevel(This,trustLevel) ) 


#define __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice_Trim(This)	\
    ( (This)->lpVtbl -> Trim(This) ) 

#endif /* COBJMACROS */


#endif 	/* C style interface */




#endif 	/* ____x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice_INTERFACE_DEFINED__ */


/* interface __MIDL_itf_windows2Egraphics2Edirectx2Edirect3d11_0000_0010 */
/* [local] */ 

#if !defined(____x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurface_INTERFACE_DEFINED__)
extern const __declspec(selectany) _Null_terminated_ WCHAR InterfaceName_Windows_Graphics_DirectX_Direct3D11_IDirect3DSurface[] = L"Windows.Graphics.DirectX.Direct3D11.IDirect3DSurface";
#endif /* !defined(____x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurface_INTERFACE_DEFINED__) */


/* interface __MIDL_itf_windows2Egraphics2Edirectx2Edirect3d11_0000_0010 */
/* [local] */ 



extern RPC_IF_HANDLE __MIDL_itf_windows2Egraphics2Edirectx2Edirect3d11_0000_0010_v0_0_c_ifspec;
extern RPC_IF_HANDLE __MIDL_itf_windows2Egraphics2Edirectx2Edirect3d11_0000_0010_v0_0_s_ifspec;

#ifndef ____x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurface_INTERFACE_DEFINED__
#define ____x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurface_INTERFACE_DEFINED__

/* interface __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurface */
/* [uuid][object] */ 



/* interface ABI::Windows::Graphics::DirectX::Direct3D11::IDirect3DSurface */
/* [uuid][object] */ 


EXTERN_C const IID IID___x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurface;

#if defined(__cplusplus) && !defined(CINTERFACE)
    } /* end extern "C" */
    namespace ABI {
        namespace Windows {
            namespace Graphics {
                namespace DirectX {
                    namespace Direct3D11 {
                        
                        MIDL_INTERFACE("0BF4A146-13C1-4694-BEE3-7ABF15EAF586")
                        IDirect3DSurface : public IInspectable
                        {
                        public:
                            virtual /* [propget] */ HRESULT STDMETHODCALLTYPE get_Description( 
                                /* [out][retval] */ __RPC__out ABI::Windows::Graphics::DirectX::Direct3D11::Direct3DSurfaceDescription *value) = 0;
                            
                        };

                        extern const __declspec(selectany) IID & IID_IDirect3DSurface = __uuidof(IDirect3DSurface);

                        
                    }  /* end namespace */
                }  /* end namespace */
            }  /* end namespace */
        }  /* end namespace */
    }  /* end namespace */
    extern "C" { 
    
#else 	/* C style interface */

    typedef struct __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurfaceVtbl
    {
        BEGIN_INTERFACE
        
        HRESULT ( STDMETHODCALLTYPE *QueryInterface )( 
            __RPC__in __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurface * This,
            /* [in] */ __RPC__in REFIID riid,
            /* [annotation][iid_is][out] */ 
            _COM_Outptr_  void **ppvObject);
        
        ULONG ( STDMETHODCALLTYPE *AddRef )( 
            __RPC__in __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurface * This);
        
        ULONG ( STDMETHODCALLTYPE *Release )( 
            __RPC__in __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurface * This);
        
        HRESULT ( STDMETHODCALLTYPE *GetIids )( 
            __RPC__in __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurface * This,
            /* [out] */ __RPC__out ULONG *iidCount,
            /* [size_is][size_is][out] */ __RPC__deref_out_ecount_full_opt(*iidCount) IID **iids);
        
        HRESULT ( STDMETHODCALLTYPE *GetRuntimeClassName )( 
            __RPC__in __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurface * This,
            /* [out] */ __RPC__deref_out_opt HSTRING *className);
        
        HRESULT ( STDMETHODCALLTYPE *GetTrustLevel )( 
            __RPC__in __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurface * This,
            /* [out] */ __RPC__out TrustLevel *trustLevel);
        
        /* [propget] */ HRESULT ( STDMETHODCALLTYPE *get_Description )( 
            __RPC__in __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurface * This,
            /* [out][retval] */ __RPC__out __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CDirect3DSurfaceDescription *value);
        
        END_INTERFACE
    } __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurfaceVtbl;

    interface __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurface
    {
        CONST_VTBL struct __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurfaceVtbl *lpVtbl;
    };

    

#ifdef COBJMACROS


#define __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurface_QueryInterface(This,riid,ppvObject)	\
    ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) 

#define __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurface_AddRef(This)	\
    ( (This)->lpVtbl -> AddRef(This) ) 

#define __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurface_Release(This)	\
    ( (This)->lpVtbl -> Release(This) ) 


#define __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurface_GetIids(This,iidCount,iids)	\
    ( (This)->lpVtbl -> GetIids(This,iidCount,iids) ) 

#define __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurface_GetRuntimeClassName(This,className)	\
    ( (This)->lpVtbl -> GetRuntimeClassName(This,className) ) 

#define __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurface_GetTrustLevel(This,trustLevel)	\
    ( (This)->lpVtbl -> GetTrustLevel(This,trustLevel) ) 


#define __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurface_get_Description(This,value)	\
    ( (This)->lpVtbl -> get_Description(This,value) ) 

#endif /* COBJMACROS */


#endif 	/* C style interface */




#endif 	/* ____x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DSurface_INTERFACE_DEFINED__ */


/* Additional Prototypes for ALL interfaces */

/* end of Additional Prototypes */

#ifdef __cplusplus
}
#endif

#endif


